dive/runtime/ui/format/format.go
Alex Goodman d5e8a92968
Rework CI validation workflow and makefile (#460)
* rework CI validation workflow and makefile

* enable push

* fix job names

* fix license check

* fix snapshot builds

* fix acceptance tests

* fix linting

* disable pull request event

* rework windows runner caching

* disable release pipeline and add issue templates
2023-07-06 22:01:46 -04:00

97 lines
3 KiB
Go

package format
import (
"fmt"
"strings"
"github.com/fatih/color"
"github.com/lunixbochs/vtclean"
)
const (
// selectedLeftBracketStr = " "
// selectedRightBracketStr = " "
// selectedFillStr = " "
//
//leftBracketStr = "▏"
//rightBracketStr = "▕"
//fillStr = "─"
// selectedLeftBracketStr = " "
// selectedRightBracketStr = " "
// selectedFillStr = "━"
//
//leftBracketStr = "▏"
//rightBracketStr = "▕"
//fillStr = "─"
selectedLeftBracketStr = "┃"
selectedRightBracketStr = "┣"
selectedFillStr = "━"
leftBracketStr = "│"
rightBracketStr = "├"
fillStr = "─"
selectStr = " ● "
// selectStr = " "
)
var (
Header func(...interface{}) string
Selected func(...interface{}) string
StatusSelected func(...interface{}) string
StatusNormal func(...interface{}) string
StatusControlSelected func(...interface{}) string
StatusControlNormal func(...interface{}) string
CompareTop func(...interface{}) string
CompareBottom func(...interface{}) string
)
func init() {
Selected = color.New(color.ReverseVideo, color.Bold).SprintFunc()
Header = color.New(color.Bold).SprintFunc()
StatusSelected = color.New(color.BgMagenta, color.FgWhite).SprintFunc()
StatusNormal = color.New(color.ReverseVideo).SprintFunc()
StatusControlSelected = color.New(color.BgMagenta, color.FgWhite, color.Bold).SprintFunc()
StatusControlNormal = color.New(color.ReverseVideo, color.Bold).SprintFunc()
CompareTop = color.New(color.BgMagenta).SprintFunc()
CompareBottom = color.New(color.BgGreen).SprintFunc()
}
func RenderNoHeader(width int, selected bool) string {
if selected {
return strings.Repeat(selectedFillStr, width)
}
return strings.Repeat(fillStr, width)
}
func RenderHeader(title string, width int, selected bool) string {
if selected {
body := Header(fmt.Sprintf("%s%s ", selectStr, title))
bodyLen := len(vtclean.Clean(body, false))
repeatCount := width - bodyLen - 2
if repeatCount < 0 {
repeatCount = 0
}
return fmt.Sprintf("%s%s%s%s\n", selectedLeftBracketStr, body, selectedRightBracketStr, strings.Repeat(selectedFillStr, repeatCount))
// return fmt.Sprintf("%s%s%s%s\n", Selected(selectedLeftBracketStr), body, Selected(selectedRightBracketStr), Selected(strings.Repeat(selectedFillStr, width-bodyLen-2)))
// return fmt.Sprintf("%s%s%s%s\n", Selected(selectedLeftBracketStr), body, Selected(selectedRightBracketStr), strings.Repeat(selectedFillStr, width-bodyLen-2))
}
body := Header(fmt.Sprintf(" %s ", title))
bodyLen := len(vtclean.Clean(body, false))
repeatCount := width - bodyLen - 2
if repeatCount < 0 {
repeatCount = 0
}
return fmt.Sprintf("%s%s%s%s\n", leftBracketStr, body, rightBracketStr, strings.Repeat(fillStr, repeatCount))
}
func RenderHelpKey(control, title string, selected bool) string {
if selected {
return StatusSelected("▏") + StatusControlSelected(control) + StatusSelected(" "+title+" ")
} else {
return StatusNormal("▏") + StatusControlNormal(control) + StatusNormal(" "+title+" ")
}
}