kute.js/src/interpolation/translate3d.js

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/**
* Translate 3D Interpolation Function.
*
* @param {number[]} a start [x,y,z] position
* @param {number[]} b end [x,y,z] position
* @param {string} u unit, usually `px` degrees
* @param {number} v progress
* @returns {string} the interpolated 3D translation string
*/
export default function translate3d(a, b, u, v) {
const translateArray = [];
for (let ax = 0; ax < 3; ax += 1) {
translateArray[ax] = (a[ax] || b[ax]
// eslint-disable-next-line no-bitwise
? ((a[ax] + (b[ax] - a[ax]) * v) * 1000 >> 0) / 1000 : 0) + u;
}
return `translate3d(${translateArray.join(',')})`;
}