/** * SkewY Interpolation Function. * * @param {number} a start angle * @param {number} b end angle * @param {string} u unit, usually `deg` degrees * @param {number} v progress * @returns {string} the interpolated skewY */ export default function skewY(a, b, u, v) { // eslint-disable-next-line no-bitwise return `skewY(${((a + (b - a) * v) * 1000 >> 0) / 1000}${u})`; }