2a5bac2bb3
* major JSDoc write up * removed ESLint `no-bitwise` exception, it only applies to specific functions and not the entire code * the `SVGCubicMorph` component will remove un-necessary `Z` path commands when is the case for better out of the box animation * fixed a minor disambiguation with `filterEffects` and `drop-shadow` property and its `dropshadow` interpolation function * TypeScript strong: all files are modules, easy to implement in any third party app * updated `CubicBezier` and SVGPathCommander * code cleanup
44 lines
1.1 KiB
JavaScript
44 lines
1.1 KiB
JavaScript
import KEC from '../objects/kute';
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import units from '../interpolation/units';
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/* borderRadius = {
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category: 'borderRadius',
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properties : [..],
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defaultValues: {..},
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interpolation: {units}
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} */
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// Component Properties
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const radiusProps = [
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'borderRadius',
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'borderTopLeftRadius', 'borderTopRightRadius',
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'borderBottomLeftRadius', 'borderBottomRightRadius',
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];
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// Component Functions
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/**
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* Sets the property update function.
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* @param {string} tweenProp the property name
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*/
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export function radiusOnStartFn(tweenProp) {
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if (tweenProp in this.valuesEnd && !KEC[tweenProp]) {
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KEC[tweenProp] = (elem, a, b, v) => {
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// eslint-disable-next-line no-param-reassign -- impossible to satisfy
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elem.style[tweenProp] = units(a.v, b.v, b.u, v);
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};
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}
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}
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const radiusOnStart = {};
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radiusProps.forEach((tweenProp) => {
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radiusOnStart[tweenProp] = radiusOnStartFn;
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});
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// Base Component
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const BorderRadiusBase = {
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component: 'baseBorderRadius',
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category: 'borderRadius',
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Interpolate: { units },
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functions: { onStart: radiusOnStart },
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};
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export default BorderRadiusBase;
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