kute.js/src/interpolation/rotate.js
thednp 2a5bac2bb3 Changes V2.2.0:
* major JSDoc write up
* removed ESLint `no-bitwise` exception, it only applies to specific functions and not the entire code
* the `SVGCubicMorph` component will remove un-necessary `Z` path commands when is the case for better out of the box animation
* fixed a minor disambiguation with `filterEffects` and `drop-shadow` property and its `dropshadow` interpolation function
* TypeScript strong: all files are modules, easy to implement in any third party app
* updated `CubicBezier` and SVGPathCommander
* code cleanup
2021-12-08 23:43:31 +02:00

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JavaScript

/**
* 2D Rotation Interpolation Function.
*
* @param {number} a start angle
* @param {number} b end angle
* @param {string} u unit, usually `deg` degrees
* @param {number} v progress
* @returns {string} the interpolated rotation
*/
export default function rotate(a, b, u, v) {
// eslint-disable-next-line no-bitwise
return `rotate(${((a + (b - a) * v) * 1000 >> 0) / 1000}${u})`;
}