Slope
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js/gameBreakBeta.js
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42
js/gameBreakBeta.js
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window.adsbygoogle = window.adsbygoogle || [];
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const adBreak = adConfig = function(o) {adsbygoogle.push(o);}
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adConfig({
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preloadAdBreaks: 'on',
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sound: 'on', // This game has sound
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onReady: () => {
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console.log("ready");
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}, // Called when API has initialised and adBreak() is ready
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});
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function showNextAd()
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{
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console.log("showNextAd")
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adBreak({
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type: 'next', // ad shows at start of next level
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name: 'next-game',
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beforeAd: () => {
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console.log("beforeAd")
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passBeforeAdData()
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}, // You may also want to mute thegame's sound.
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afterAd: () => {
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console.log("afterAd")
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}, // resume the game flow.
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adBreakDone: (placementInfo) => {
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console.log("adBreak complete ");
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adBreakDoneData()
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console.log(placementInfo.breakType);
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console.log(placementInfo.breakName);
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console.log(placementInfo.breakFormat);
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console.log(placementInfo.breakStatus);
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},
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});
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}
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function passBeforeAdData()
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{
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myGameInstance.SendMessage('Canvas', 'pauseGame');
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}
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function adBreakDoneData()
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{
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myGameInstance.SendMessage('Canvas', 'resumeGame');
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}
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