128 lines
4.2 KiB
JavaScript
128 lines
4.2 KiB
JavaScript
console.log("Poki wrapper load");
|
|
///~
|
|
function poki_init_raw() {
|
|
console.log("Poki wrapper init");
|
|
// fix GMS1 bug with iframes
|
|
var ctr = document.getElementById("gm4html5_div_id");
|
|
if (ctr && !ctr.frames) ctr.frames = [];
|
|
return 0;
|
|
}
|
|
///~
|
|
function poki_script_closure_raw(self, other, script, custom) {
|
|
return function(result) {
|
|
window.gml_Script_gmcallback_poki_closure(self, other, script, result, custom)
|
|
}
|
|
}
|
|
|
|
function poki_is_blocked() {
|
|
return !window.PokiSDK_OK;
|
|
}
|
|
|
|
function poki_gameplay_start() {
|
|
if (PokiSDK) PokiSDK.gameplayStart();
|
|
}
|
|
|
|
function poki_gameplay_stop() {
|
|
if (PokiSDK) PokiSDK.gameplayStop();
|
|
}
|
|
|
|
function poki_happy_time(magnitude) {
|
|
if (PokiSDK) PokiSDK.happyTime(magnitude);
|
|
}
|
|
|
|
///~
|
|
function poki_commercial_break_raw(fn) {
|
|
if (PokiSDK) {
|
|
PokiSDK.commercialBreak().then(function() { fn(true); });
|
|
} else setTimeout(function() { fn(false); }, 0);
|
|
}
|
|
|
|
///~
|
|
function poki_rewarded_break_raw(fn) {
|
|
if (PokiSDK) {
|
|
PokiSDK.rewardedBreak().then(fn);
|
|
} else setTimeout(function() { fn(false); }, 0);
|
|
}
|
|
|
|
/// https://yal.cc/gamemaker-html5-loading-bar-extended/
|
|
var inst = { };
|
|
///~
|
|
function poki_loadbar(ctx, width, height, total, current, image) {
|
|
if (window.PokiSDK) { // if you have your own loadbar, just copy this block in there
|
|
if (window.PokiSDK_loadState == 0) {
|
|
window.PokiSDK_loadState = 1;
|
|
PokiSDK.gameLoadingStart();
|
|
}
|
|
PokiSDK.gameLoadingProgress({ percentageDone: current/total });
|
|
if (current >= total && window.PokiSDK_loadState != 2) {
|
|
window.PokiSDK_loadState = 2;
|
|
PokiSDK.gameLoadingFinished();
|
|
}
|
|
}
|
|
|
|
function getv(s) {
|
|
if (window.gml_Script_gmcallback_poki_loadbar) {
|
|
return window.gml_Script_gmcallback_poki_loadbar(inst, null,
|
|
s, current, total,
|
|
width, height, image ? image.width : 0, image ? image.height : 0)
|
|
} else return undefined;
|
|
}
|
|
function getf(s, d) {
|
|
var r = getv(s);
|
|
return typeof(r) == "number" ? r : d;
|
|
}
|
|
function getw(s, d) {
|
|
var r = getv(s);
|
|
return r && r.constructor == Array ? r : d;
|
|
}
|
|
function getc(s, d) {
|
|
var r = getv(s);
|
|
if (typeof(r) == "number") {
|
|
r = r.toString(16);
|
|
while (r.length < 6) r = "0" + r;
|
|
return "#" + r;
|
|
} else if (typeof(r) == "string") {
|
|
return r;
|
|
} else return d;
|
|
}
|
|
// get parameters:
|
|
var backgroundColor = getc("background_color", "#FFFFFF");
|
|
var barBackgroundColor = getc("bar_background_color", "#FFFFFF");
|
|
var barForegroundColor = getc("bar_foreground_color", "#242238");
|
|
var barBorderColor = getc("bar_border_color", "#242238");
|
|
var barWidth = getf("bar_width", Math.round(width * 0.6));
|
|
var barHeight = getf("bar_height", 20);
|
|
var barBorderWidth = getf("bar_border_width", 2);
|
|
var barOffset = getf("bar_offset", 10);
|
|
// background:
|
|
ctx.fillStyle = backgroundColor;
|
|
ctx.fillRect(0, 0, width, height);
|
|
// image:
|
|
var totalHeight, barTop;
|
|
if (image != null) {
|
|
var rect = getw("image_rect");
|
|
if (!rect) rect = [0, 0, image.width, image.height];
|
|
totalHeight = rect[3] + barOffset + barHeight;
|
|
var image_y = (height - totalHeight) >> 1;
|
|
ctx.drawImage(image, rect[0], rect[1], rect[2], rect[3],
|
|
(width - rect[2]) >> 1, image_y, rect[2], rect[3]);
|
|
barTop = image_y + rect[3] + barOffset;
|
|
} else barTop = (height - barHeight) >> 1;
|
|
// bar border:
|
|
var barLeft = (width - barWidth) >> 1;
|
|
ctx.fillStyle = barBorderColor;
|
|
ctx.fillRect(barLeft, barTop, barWidth, barHeight);
|
|
//
|
|
var barInnerLeft = barLeft + barBorderWidth;
|
|
var barInnerTop = barTop + barBorderWidth;
|
|
var barInnerWidth = barWidth - barBorderWidth * 2;
|
|
var barInnerHeight = barHeight - barBorderWidth * 2;
|
|
// bar background:
|
|
ctx.fillStyle = barBackgroundColor;
|
|
ctx.fillRect(barInnerLeft, barInnerTop, barInnerWidth, barInnerHeight);
|
|
// bar foreground:
|
|
var barLoadedWidth = Math.round(barInnerWidth * current / total);
|
|
ctx.fillStyle = barForegroundColor;
|
|
ctx.fillRect(barInnerLeft, barInnerTop, barLoadedWidth, barInnerHeight);
|
|
}
|